--local mod	= DBM:NewMod(157, "DBM-BastionTwilight", nil, 72)
local mod	= DBM:NewMod("ValionaTheralion", "DBM-BastionTwilight")
local L		= mod:GetLocalizedStrings()

mod:SetRevision(("$Revision: 6700 $"):sub(12, -3))
mod:SetCreatureID(45992, 45993)
mod:SetModelID(34812)
mod:SetZone()
mod:SetUsedIcons(6, 7, 8)
mod:SetModelSound("Sound\\Creature\\Chogall\\VO_BT_Chogall_BotEvent10.wav", "Sound\\Creature\\Valiona\\VO_BT_Valiona_Event06.wav")
--Long: Valiona, Theralion put them in their place!
--Short: Enter twilight!

mod:RegisterCombat("combat")

mod:RegisterEventsInCombat(
	"SPELL_AURA_APPLIED",
	"SPELL_AURA_APPLIED_DOSE",
	"SPELL_AURA_REFRESH",
	"SPELL_AURA_REMOVED",
	"SPELL_CAST_START",
	"SPELL_DAMAGE",
	"SPELL_MISSED",
	"SPELL_HEAL",
	"SPELL_PERIODIC_HEAL",
	"RAID_BOSS_EMOTE",
	"UNIT_AURA",
	"UNIT_SPELLCAST_SUCCEEDED"
)

--Valiona Ground Phase
local warnBlackout					= mod:NewTargetAnnounce(86788, 3)
local warnDevouringFlames			= mod:NewSpellAnnounce(86840, 3)
local warnDazzlingDestruction		= mod:NewCountAnnounce(86408, 4)--Used by Theralion just before landing
--Theralion Ground Phase
local warnFabFlames					= mod:NewTargetAnnounce(92909, 3)
local warnEngulfingMagic			= mod:NewTargetAnnounce(86622, 3)
local warnDeepBreath				= mod:NewCountAnnounce(86059, 4)--Used by Valiona just before landing

local warnTwilightShift				= mod:NewStackAnnounce(93051, 2)

--Valiona Ground Phase
local specWarnDevouringFlames		= mod:NewSpecialWarningSpell(86840, nil, nil, nil, true)
local specWarnDazzlingDestruction	= mod:NewSpecialWarningSpell(86408, nil, nil, nil, true)
local specWarnBlackout				= mod:NewSpecialWarningYou(86788)
mod:AddBoolOption("TBwarnWhileBlackout", false, "announce")
local specWarnTwilightBlast			= mod:NewSpecialWarningMove(92898, false)
local specWarnTwilightBlastNear		= mod:NewSpecialWarningClose(92898, false)
local yellTwilightBlast				= mod:NewYell(92898, nil, false)
--Theralion Ground Phase
local specWarnDeepBreath			= mod:NewSpecialWarningSpell(86059, nil, nil, nil, true)
local specWarnFabulousFlames		= mod:NewSpecialWarningMove(92907)
local specWarnFabulousFlamesNear	= mod:NewSpecialWarningClose(92907)
local yellFabFlames					= mod:NewYell(92907)
local specWarnTwilightMeteorite		= mod:NewSpecialWarningYou(88518)
local yellTwilightMeteorite			= mod:NewYell(88518, nil, false)
local specWarnEngulfingMagic		= mod:NewSpecialWarningYou(86622)
local yellEngulfingMagic			= mod:NewYell(86622)

local specWarnTwilightZone			= mod:NewSpecialWarningStack(92887, nil, 20)

--Valiona Ground Phase
local timerBlackout					= mod:NewTargetTimer(15, 86788)
local timerBlackoutCD				= mod:NewCDTimer(45.5, 86788)
local timerDevouringFlamesCD		= mod:NewCDTimer(40, 86840)
local timerNextDazzlingDestruction	= mod:NewNextTimer(132, 86408)
--Theralion Ground Phase
local timerTwilightMeteorite		= mod:NewCastTimer(6, 86013)		
local timerEngulfingMagic			= mod:NewBuffFadesTimer(20, 86622)
local timerEngulfingMagicNext		= mod:NewCDTimer(35, 86622)--30-40 second variations.
local timerNextFabFlames			= mod:NewNextTimer(15, 92909)
local timerNextDeepBreath			= mod:NewNextTimer(98, 86059)

local timerTwilightShift			= mod:NewTargetTimer(100, 93051)
local timerTwilightShiftCD			= mod:NewCDTimer(20, 93051)

local berserkTimer					= mod:NewBerserkTimer(600)

local soundEngulfingMagic			= mod:NewSound(86622)

mod:AddBoolOption("TwilightBlastArrow", false)
mod:AddBoolOption("BlackoutIcon")
mod:AddBoolOption("EngulfingIcon")
mod:AddBoolOption("RangeFrame")
mod:RemoveOption("HealthFrame")
mod:AddBoolOption("BlackoutShieldFrame", true, "misc")

local engulfingMagicTargets = {}
local engulfingMagicIcon = 7
local dazzlingCast = 0
local breathCast = 0
local lastFab = 0
local spamZone = 0
local markWarned = false
local blackoutActive = false
local ValionaLanded = false
local meteorTarget = GetSpellInfo(88518)

local setBlackoutTarget, clearBlackoutTarget
do
	local BlackoutTarget
	local healed = 0
	local maxAbsorb = 0
	local function getShieldHP()
		return math.max(1, math.floor(healed / maxAbsorb * 100))
	end
	
	function mod:SPELL_HEAL(args)
		if args.destGUID == BlackoutTarget then
			healed = healed + (args.absorbed or 0)
		end
	end	
	mod.SPELL_PERIODIC_HEAL = mod.SPELL_HEAL
	
	function setBlackoutTarget(mod, target, name)--86788, 92876, 92877, 92878
		BlackoutTarget = target
		healed = 0
		maxAbsorb = mod:IsDifficulty("heroic25") and 75000 or
					mod:IsDifficulty("heroic10") and 40000 or
					mod:IsDifficulty("normal25") and 50000 or
					mod:IsDifficulty("normal10") and 50000 or 0
		DBM.BossHealth:RemoveBoss(getShieldHP)
		DBM.BossHealth:AddBoss(getShieldHP, L.BlackoutTarget:format(name))
	end
	
	function clearBlackoutTarget(self, name)
		DBM.BossHealth:RemoveBoss(getShieldHP)
	end
end

local function showEngulfingMagicWarning()
	warnEngulfingMagic:Show(table.concat(engulfingMagicTargets, "<, >"))
	timerEngulfingMagic:Start()
	table.wipe(engulfingMagicTargets)
	engulfingMagicIcon = 7
end

local function markRemoved()
	markWarned = false
end

local function valionaDelay()
	timerEngulfingMagicNext:Cancel()
	timerBlackoutCD:Start(10)
	timerDevouringFlamesCD:Start(25)
	if mod.Options.RangeFrame then
		DBM.RangeCheck:Show(8)
	end
end

local function theralionDelay()
	timerDevouringFlamesCD:Cancel()
	timerBlackoutCD:Cancel()
	timerNextFabFlames:Start(10)
	timerEngulfingMagicNext:Start(15)
	timerNextDeepBreath:Start()
	ValionaLanded = false
	if mod.Options.RangeFrame then
		DBM.RangeCheck:Show(10)
	end
end

local function AMSTimerDelay()
	timerTwilightShiftCD:Start()
end

function mod:FabFlamesTarget()
	local targetname = self:GetBossTarget(45993)
	if not targetname then return end
	local uId = DBM:GetRaidUnitId(targetname)
--	if UnitDetailedThreatSituation(uId, "boss1") then return end--He's not gonna fab flame the MT, ever. IF it gets cast in melee, he still targeted someone other then MT that was in wrong place. I'm not sure if he's boss1 or boss2 though so anti tank diabled for now.
	warnFabFlames:Show(targetname)
	if targetname == UnitName("player") then
		specWarnFabulousFlames:Show()
		yellFabFlames:Yell()
		lastFab = GetTime()--Trigger the anti spam here so when we pre warn it thrown at them we don't double warn them again for taking 1 tick of it when it lands.
	else
		local uId = DBM:GetRaidUnitId(targetname)
		if uId then
			local x, y = GetPlayerMapPosition(uId)
			if x == 0 and y == 0 then
				SetMapToCurrentZone()
				x, y = GetPlayerMapPosition(uId)
			end
			local inRange = DBM.RangeCheck:GetDistance("player", x, y)
			if inRange and inRange < 11 then--What's exact radius of this circle?
				specWarnFabulousFlamesNear:Show(targetname)
			end
		end
	end
end

function mod:TwilightBlastTarget()
	local targetname = self:GetBossTarget(45993)
	if not targetname then return end
	if self.Options.TBwarnWhileBlackout or not blackoutActive then
		if targetname == UnitName("player") then
			specWarnTwilightBlast:Show()
			yellTwilightBlast:Yell()
		else
			local uId = DBM:GetRaidUnitId(targetname)
			if uId then
				local x, y = GetPlayerMapPosition(uId)
				if x == 0 and y == 0 then
					SetMapToCurrentZone()
					x, y = GetPlayerMapPosition(uId)
				end
				local inRange = DBM.RangeCheck:GetDistance("player", x, y)
				if inRange and inRange < 9 then
					specWarnTwilightBlastNear:Show(targetname)
					if self.Options.TwilightBlastArrow then
						DBM.Arrow:ShowRunAway(x, y, 8, 5)
					end
				end
			end
		end
	end
end

function mod:OnCombatStart(delay)
	berserkTimer:Start(-delay)
	timerBlackoutCD:Start(10-delay)
	timerDevouringFlamesCD:Start(25.5-delay)
	timerNextDazzlingDestruction:Start(85-delay)
	dazzlingCast = 0
	breathCast = 0
	lastFab = 0
	spamZone = 0
	markWarned = false
	blackoutActive = false
	ValionaLanded = true
	if self.Options.RangeFrame then
		DBM.RangeCheck:Show(8)
	end
	if self.Options.BlackoutShieldFrame then
		DBM.BossHealth:Show(L.name)
		DBM.BossHealth:AddBoss(45992, 45993, L.name)
	end
end

function mod:OnCombatEnd()
	if self.Options.RangeFrame then
		DBM.RangeCheck:Hide()
	end
	DBM.BossHealth:Clear()
end

function mod:SPELL_AURA_APPLIED(args)
	if args:IsSpellID(86788, 92876, 92877, 92878) then
		blackoutActive = true
		warnBlackout:Show(args.destName)
		timerBlackout:Start(args.destName)
		timerBlackoutCD:Start()
		if self.Options.BlackoutIcon then
			self:SetIcon(args.destName, 8)
		end
		if args:IsPlayer() then
			specWarnBlackout:Show()
		end
		setBlackoutTarget(self, args.destGUID, args.destName)
		self:Schedule(15, clearBlackoutTarget, self, args.destName)
	elseif args:IsSpellID(86622, 95639, 95640, 95641) then
		engulfingMagicTargets[#engulfingMagicTargets + 1] = args.destName
		timerEngulfingMagicNext:Start()
		if args:IsPlayer() then
			specWarnEngulfingMagic:Show()
			soundEngulfingMagic:Play()
			yellEngulfingMagic:Yell()
		end
		if self.Options.EngulfingIcon then
			self:SetIcon(args.destName, engulfingMagicIcon)
			engulfingMagicIcon = engulfingMagicIcon - 1
		end
		self:Unschedule(showEngulfingMagicWarning)
		if (self:IsDifficulty("heroic25") and #engulfingMagicTargets >= 3) or (self:IsDifficulty("normal25", "heroic10") and #engulfingMagicTargets >= 2) or (self:IsDifficulty("normal10") and #engulfingMagicTargets >= 1) then
			showEngulfingMagicWarning()
		else
			self:Schedule(0.3, showEngulfingMagicWarning)
		end
	elseif args:IsSpellID(93051) then
		warnTwilightShift:Show(args.destName, args.amount or 1)
		timerTwilightShift:Cancel(args.destName.." (1)")
		timerTwilightShift:Cancel(args.destName.." (2)")
		timerTwilightShift:Cancel(args.destName.." (3)")
		timerTwilightShift:Cancel(args.destName.." (4)")
		timerTwilightShift:Cancel(args.destName.." (5)")
		timerTwilightShift:Show(args.destName.." ("..tostring(args.amount or 1)..")")
		timerTwilightShiftCD:Start()
		self:Unschedule(AMSTimerDelay)
		self:Schedule(20, AMSTimerDelay)--Cause when a DK AMSes it we don't get another timer.
	elseif args:IsSpellID(92887) and args:IsPlayer() then
		if (args.amount or 1) >= 20 and GetTime() - spamZone > 5 then
			specWarnTwilightZone:Show(args.amount)
			spamZone = GetTime()
		end
	end
end

mod.SPELL_AURA_REFRESH = mod.SPELL_AURA_APPLIED

mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED

function mod:SPELL_AURA_REMOVED(args)
	if args:IsSpellID(86788, 92876, 92877, 92878) then
		timerBlackout:Cancel(args.destName)
		if self.Options.BlackoutIcon then
			self:SetIcon(args.destName, 0)
		end
		blackoutActive = false
		self:Unschedule(clearBlackoutTarget)
		clearBlackoutTarget(self, args.destName)
	elseif args:IsSpellID(86622, 95639, 95640, 95641) then
		if self.Options.EngulfingIcon then
			self:SetIcon(args.destName, 0)
		end
	elseif args:IsSpellID(93051) then
		timerTwilightShift:Cancel(args.destName.." (1)")
		timerTwilightShift:Cancel(args.destName.." (2)")
		timerTwilightShift:Cancel(args.destName.." (3)")
		timerTwilightShift:Cancel(args.destName.." (4)")
		timerTwilightShift:Cancel(args.destName.." (5)")
	end
end	

function mod:SPELL_CAST_START(args)
	if args:IsSpellID(86840, 90950) then--Strange to have 2 cast ids instead of either 1 or 4
		warnDevouringFlames:Show()
		timerDevouringFlamesCD:Start()
		specWarnDevouringFlames:Show()
	elseif args:IsSpellID(86408) then
		dazzlingCast = dazzlingCast + 1
		warnDazzlingDestruction:Show(dazzlingCast)
		if dazzlingCast == 1 then
			specWarnDazzlingDestruction:Show()
		elseif dazzlingCast == 3 then
			self:Schedule(5, theralionDelay)--delayed so we don't cancel blackout timer until after 3rd cast.
			dazzlingCast = 0
		end
	elseif args:IsSpellID(86369, 92898, 92899, 92900) then--First cast of this is true phase change, as theralion can still cast his grounded phase abilities until he's fully in air casting this instead.
		self:ScheduleMethod(0.1, "TwilightBlastTarget")
		if not ValionaLanded then
			timerNextFabFlames:Cancel()
			ValionaLanded = true
		end
	end
end

function mod:SPELL_DAMAGE(args)
	if args:IsSpellID(86505, 92907, 92908, 92909) then
		if args:IsPlayer() and GetTime() - lastFab > 3  then
			specWarnFabulousFlames:Show()
			lastFab = GetTime()
		end
	end
end
mod.SPELL_MISSED = mod.SPELL_DAMAGE--Absorbs still show as spell missed, such as PWS, but with this you'll still get a special warning to GTFO, instead of dbm waiting til your shield breaks and you take a second tick :)

function mod:RAID_BOSS_EMOTE(msg)
	if msg == L.Trigger1 or msg:find(L.Trigger1) then
		breathCast = breathCast + 1
		warnDeepBreath:Show(breathCast)
		if breathCast == 1 then
			timerNextDeepBreath:Cancel()
			specWarnDeepBreath:Show()
			timerNextDazzlingDestruction:Start()
			self:Schedule(40, valionaDelay)--We do this cause you get at least one more engulfing magic after this emote before they completely switch so we need a method to cancel bar more appropriately
		elseif breathCast == 3 then
			breathCast = 0
		end
	end
end

function mod:UNIT_AURA(uId)
	if uId ~= "player" then return end
	if UnitDebuff("player", meteorTarget) and not markWarned then
		specWarnTwilightMeteorite:Show()
		timerTwilightMeteorite:Start()
		yellTwilightMeteorite:Yell()
		markWarned = true
		self:Schedule(7, markRemoved)
	end
end

--Good worked for 10 man-heroic
function mod:UNIT_SPELLCAST_SUCCEEDED(uId, spellName)
	if not (uId == "boss1" or uId == "boss2") then return end
	if spellName == GetSpellInfo(86497) and not ValionaLanded then--Anti spam because UNIT events fire for ALL valid UNITIDs, ie Boss1, target, focus, mouseover. It's possible to get as much as 4 events.
		self:ScheduleMethod(0.1, "FabFlamesTarget")--Might need a timing tweak but should work.
		timerNextFabFlames:Start()
		lastFab = GetTime()
	end
end